Gaming Technologies As A Mean Of Development Of Motivation Of Students
Keywords: Business game, educational process, game, problem training, search and creative activity.
Article no: 179
Pages 1672-1678
Keywords: Business game, educational process, game, problem training, search and creative activity.
Article no: 179
Pages 1672-1678
Keywords: Innovative activity, small and medium business
Article no: 76
Pages 630-635
Keywords: Industry, problems, economic transformations, analysis of financial and economic activity.
Article no: 173
Pages 1287-1294
Keywords: Simulation modeling, professional self-determination, subjects of labour activity, unemployed, socio-economic crisis
Article no: 30
Pages 241-249
Keywords: Foreign economic activity, globalization, innovative development, management, strategic planning, strategy
Article no: 94
Pages 694-700
Keywords: Digital economy, human capital, information, technology, economic activity.
Article no: 95
Pages 960-968
Keywords: Competence approach, leaner-centered approach, problematic approach, activity approach, modular approach, project method.
Article no: 82
Pages 574-581
Keywords: Quality of life, older adults, physical activity, active aging
Article no: 30
Pages 283-288
Keywords: General cultural development, self-actualization text, textual activity, textual competency.
Article no: 68
Pages 623-631
Keywords: Innovative economy and knowledge society; innovative education; innovative behavior; innovation activity; innovative culture.
Article no: 37
Pages 350-359