Role-playing games |
Games of a heuristic model |
Group decision-oriented games |
Cooperative games |
Focused on the development of certain behavioral skills in conditions that simulate a real situation. |
Minimum information needed to solve the problem. No list of possible alternatives, no instructions.The goal is to find a way to overcome the inertia of thinking. It is much harder to see a problem than to find a solution |
The game aims to activate the processes of collective thinking. The strategies used are: “individual – group” and “group – individual” |
Focused on the search for compromise solutions. The goal is to identify sustainable and effective compromises that could become the basis of a cooperative agreement |
Games that simulate a conflict situation: |
Mobilization games: |
Organizational and activity games: |
Computer business games: |
Based on the purposeful use of the conflict mechanism to solve a problem. Successful application in practice is largely determined by the qualities of the person taking charge of the conflict management. |
Focused on resolving problem situations arising in extreme conditions. The main task is to identify the most important current needs and how to concentrate all the main resources on them |
Organization-oriented games. The participants' ability of systemic integrated planning is important, as well as the ability to think in terms of the future |
Held in the system “Man – computer”. Game development and results are determined by the capabilities of a computer program |