Innovations In Insurance Higher Education
Keywords: Active methods of training, business games, game technologies, high education.
Article no: 125
Pages 1161-1172
Keywords: Active methods of training, business games, game technologies, high education.
Article no: 125
Pages 1161-1172
Keywords: Epigenetic, emotional-behavioral functioning, parental risk
Article no: 35
Pages 361-370
Keywords: Information environment, social wellbeing, cognitive technologies
Article no: 57
Pages 495-501
Keywords: Pedagogical education, model of training bachelor students, music and computer technologies, subject-oriented competencies, music and computer activities
Article no: 112
Pages 828-836
Keywords: Optimism, pessimism, hope, models
Article no: 45
Pages 436-447
Keywords: Conflict, social, interpersonal, intrapersonal, Minangkabau.
Article no: 43
Pages 362-368
Keywords: Evidence, Indian civil process, pandemic, witness testimony
Article no: 58
Pages 524-532
Keywords: Cognitive metaphor, essay, genre, text categories, V. M. Peskov
Article no: 138
Pages 1088-1094
Keywords: Need for affiliation, need for competence, need for autonomy, students, well-being
Article no: 63
Pages 615-623
Keywords: Empathy, teachers, undergraduate students, generation differences, sex differences
Article no: 91
Pages 956-965