Exploring Acceptance Of Game Based Learning From Malaysian Government Professionals’ Perspectives
Keywords: Project Management Learning, Game Based Learning, Competency, Acceptance.
Article no: 2
Pages 17-25
Keywords: Project Management Learning, Game Based Learning, Competency, Acceptance.
Article no: 2
Pages 17-25
Keywords: Education, work satisfaction, performance, objectives, personal project, cultural models
Article no: 191
Pages 1562-1569
Keywords: Human development, life project, life plan, motivation.
Article no: 90
Pages 726-734
Keywords: Project value, digital economy, non-financial factors, social responsibility.
Article no: 139
Pages 1217-1225
Keywords: Competency gap, higher education, professional competencies, project-based learning, university graduates
Article no: 24
Pages 231-239
Keywords: Ijarah Mausufah Fi Zimmah (‘IMFZ’), abandoned housing projects, terms and conditions, grievances and losses of purchaser consumers, justice
Article no: 32
Pages 329-336
Keywords: Introspection, marriage project, psychological factors, personal subjectivity, self-realization, subject
Article no: 162
Pages 1218-1227
Keywords: Diagnostics, methodological training, tutor support, project method, vector modeling
Article no: 42
Pages 401-410
Keywords: Digital economy, human capital, mobility, project management
Article no: 117
Pages 956-965
Keywords: Higher school, education, digital age, creative project, method of play
Article no: 93
Pages 791-799