I-Kalam: A CEFR Based Mobile Gamification App for Arabic Speaking Skills
Keywords: Arabic language, CEFR standard, gamification, mobile application, speaking skills
Article no: 55
Pages 611-627
Keywords: Arabic language, CEFR standard, gamification, mobile application, speaking skills
Article no: 55
Pages 611-627
Keywords: Input; output; interlanguage; self-confidence; self-regulation; remedial teaching
Article no: 5
Pages 46-57
Keywords: Arabic language, direct learning, gender differences, language learning strategies, non-native speaker
Article no: 47
Pages 521-531
Keywords: Being, concept, individual, language, opinion, other
Article no: 110
Pages 922-930
Keywords: Ecology Students, effective learning, environmental challenges, environmental online discourse, professional foreign language competence, proficiency level
Article no: 81
Pages 706-712
Keywords: Penang eurasians, domains, language choice, language shift, heritage language
Article no: 69
Pages 626-636
Keywords: Assessment and performance, adaptive learning system, assessment feedback, foreign language, individualized learning environment, teaching and learning
Article no: 2
Pages 8-15
Keywords: Abbreviations, loanwords, metaphor, political terminology, Russian language, term
Article no: 13
Pages 109-119
Keywords: English language, motivation, Vroom’s theory
Article no: 40
Pages 448-457
Keywords: Algerian language policy, language education policy, Tamazight
Article no: 9
Pages 92-103