Serious Games As A Recruitment Tool In Educational Projects
Keywords: Computer games, gamification, intellectual data analysis, serious games, selection of candidates, selection methods.
Article no: 203
Pages 1922-1929
Keywords: Computer games, gamification, intellectual data analysis, serious games, selection of candidates, selection methods.
Article no: 203
Pages 1922-1929
Keywords: Cognitive styles, determination, meta-intellectual operations, thinking
Article no: 12
Pages 104-115
Keywords: Intellectual capital, Human capital, Human resource accounting
Article no: 10
Pages 89-96
Keywords: Intellectual status, social skills, adaptive behaviour
Article no: 2
Pages 17-25
Keywords: Intellectual property assets of enterprises, intellectual property asset (IPA) assessment methods, cost-based method, income-based method, comparative method
Article no: 159
Pages 1295-1302
Keywords: Information society, human capital, intellectual capital, globalization, education
Article no: 24
Pages 189-195
Keywords: Intellectual property, blockchain, open licenses, digital rights
Article no: 97
Pages 768-774
Keywords: Intellectual disabilities, developmental disabilities, neurocognitive, cueing systems
Article no: 31
Pages 266-276
Keywords: Business, counterfeit trade, intellectual property law, Islam, Malaysia
Article no: 94
Pages 923-936
Keywords: Elite culture, elitism, information civilization, intellectual culture, intellectual elite
Article no: 99
Pages 779-785