Educational Game As A Technology Of Professional Activity Modelling
Keywords: Educational technology, educational game, professional activity modeling, student’s individuality
Article no: 108
Pages 940-947
Keywords: Educational technology, educational game, professional activity modeling, student’s individuality
Article no: 108
Pages 940-947
Keywords: New technologies, online activity, pre-schoolers, SARS-CoV-2 virus contamination
Article no: 6
Pages 53-58
Keywords: Subject orientation, object orientation, effectiveness of pedagogical activity, teacher personality
Article no: 65
Pages 563-567
Keywords: Electronic communication, attitudes, network activity, virtual self-presentation
Article no: 75
Pages 650-658
Keywords: Competence, professional activity of the teacher, stages of solving problems
Article no: 22
Pages 187-194
Keywords: Cognitive activity, self-reflection, learning activity, reflection-based technology
Article no: 4
Pages 27-34
Keywords: Digitalization, extra-legal activity, legality, pandemic, restriction of rights and freedoms
Article no: 13
Pages 109-118
Keywords: Self-esteem, adolescent, reflection, activity
Article no: 29
Pages 204-210
Keywords: Interpersonal interaction, joint activity, oculomotor activity, schizophrenia, social perception, theater therapy
Article no: 2
Pages 10-19
Keywords: Cultural volunteering, voluntary activity, culture, volunteer
Article no: 105
Pages 999-1007